Computer Science @ Princeton
Building robust systems and high-performance applications. Specializing in Computer Systems, Computer Networks, Database Architecture, and Distributed Systems.
Technologies and tools I work with
End-to-end application development with modern frameworks and database systems.
Backend systems development, automation, and infrastructure management for high-performance applications.
Advanced indexing research focusing on data layout optimization and learned indexes using space-filling curves.
Some of my recent work and experiments
Sep 2024 – Present
Full-Stack Game-Based RL Arena
Built a full-stack platform for running AI agents in a popular sandboxed game. Node.js backend handles agent authentication and streams game data via WebSocket. Custom Java plugins manage game logic and agent control through MineFlayer. Deployed with Supabase and automated CI/CD.